Floating Point Binary
What is floating point binary?
- Floating point binary addresses the limitations of fixed-point binary in representing a wide array of real numbers
- It allows for both fractional and whole-number components
- It accommodates extremely large and small numbers by adjusting the floating point
- It optimises storage and computational resources for most applications
Mantissa and exponent
- In A Level Computer Science, the mantissa and exponent are the two main components of a floating point number:
- Mantissa
- The part of the number that holds the actual digits of the value
- It represents the precision of the number but does not determine its scale
- Exponent
- Controls how far the binary point moves, effectively scaling the number up or down
- A larger exponent moves the point to the right (making a larger number), while a smaller exponent moves it to the left (making a smaller number)
- Mantissa
- For example, in standard scientific notation, the decimal number
3.14 × 10³has:- Mantissa:
3.14(the significant digits) - Exponent:
3(which shifts the decimal point three places to the right)
- Mantissa:
- Floating point binary works similarly but in base-2
- Instead of multiplying by powers of 10, it multiplies by powers of 2 using a binary exponent
Representation of floating point
- The appearance of floating-point binary is mostly the same except for the presence the decimal point

- In the example above, an 8-bit number can represent a whole number and fractional elements
- The point is always placed between the whole and fractional values
- The consequence of floating point binary is a significantly reduced maximum value
- The benefit of floating point binary is increased precision
Representation of negative floating point
- Negative numbers can also be represented in floating point form using two’s Complement
- The MSB is used to represent the negative offset of the number, and the bits that follow it are used to count upwards
- The fractional values are then added to the whole number

Converting Denary to Floating Point
Denary to floating point binary
Example: Convert 6.75 to floating point binary
Step 1: Represent the number in fixed point binary.
| -8 | 4 | 2 | 1 | . | 0.5 | 0.25 |
|---|---|---|---|---|---|---|
| 0 | 1 | 1 | 0 | . | 1 | 1 |
Step 2: Move the decimal point.
| 0 | . | 1 | 1 | 0 | 1 | 1 |
Step 3: Calculate the exponent
The decimal point has moved three places to the left and therefore has an exponent value of three.
| -4 | 2 | 1 |
|---|---|---|
| 0 | 1 | 1 |
Step 4: Calculate the final answer:
Mantissa: 011011
Exponent: 011
Converting Floating Point to Denary
Binary floating point to denary
Example: Convert this floating point number to denary:
- Mantissa - 01100
- Exponent - 011
**Step 1: **Write out the binary number.
| 0 | . | 1 | 1 | 0 | 0 |
Step 2: Work out the exponent value.
The exponent value is 3.
| -4 | 2 | 1 |
|---|---|---|
| 0 | 1 | 1 |
Step 3: Move the decimal point three places to the right.
| -8 | 4 | 2 | 1 | . | 0.5 |
|---|---|---|---|---|---|
| 0 | 1 | 1 | 0 | . | 0 |
Step 4: Calculate the final answer: 6
Normalising Floating Point Binary
- A floating point number is said to be normalised when it starts with 01 or 10
Why normalise?
- Ensures a consistent format for floating point representation
- Makes arithmetic and comparisons more straightforward
Steps to normalise a floating point number
- Shift the decimal point left or right until it starts with a 01 or 10
- Adjust the exponent value accordingly as you move the decimal point
- Moving the point to the left increases the exponent and vice versa
- Example
- Before normalisation:
- Mantissa =
0.0011 - Exponent =
0010 (2)
- Mantissa =
- After normalisation:
- Mantissa =
0.1100- Decimal point has moved 2 places to right so it starts with 01
- Exponent =
0000 (0)- Exponent has been reduced by 2
- Mantissa =
- Before normalisation:
Decode a normalised floating point binary number
- In A Level Computer Science, you may be given a floating point number made up of two parts:
- A 4-bit mantissa (in twos complement)
- A 4-bit exponent (also in twos complement)
- For example:
1101 1111- Mantissa =
1101 - Exponent =
1111
Step 1: Convert the exponent to denary
-
The exponent is stored in 4-bit twos complement, so:
- If the first bit is 0 → it’s a positive number
- If the first bit is 1 → it’s negative
-
Example:
Exponent: 1111 → twos complement = -1
Step 2: Convert the mantissa to binary
-
The mantissa is also in 4-bit twos complement
-
Convert it to a denary number.
-
Then convert it to a binary value, assuming the binary point goes just after the first bit (because it’s normalised)
-
Example:
Mantissa: 1101 → twos complement = -3
Binary of 3 = 011
So -3 in normalised binary = -0.110 (we assume a leading 1 is implied)
Step 3: Shift the binary point
-
Now shift the binary point by the exponent value.
- If exponent is positive, move the point to the right
- If exponent is negative, move it to the left
-
Example:
Start with: -0.110
Exponent = -1
Shift the point 1 place left → -0.0110
Step 4: Convert to denary
- Now convert the final binary number into denary
-0.0110 =
0 × ½ = 0
1 × ¼ = 0.25
1 × ⅛ = 0.125
0 × 1/16 = 0
Final value = -0.25 - 0.125 = -0.375
- Answer: –0.375